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Do you ever feel like the vanilla biomes in Minecraft are a little too samey? That’s where the Ecospherical Expansion Mod comes in. This mod aims to create biomes with far more diversity than in the vanilla game, while still blending well with vanilla biomes even when side-by-side. Each biome also includes special generation underground when a cave biome is not presesnt in that area. If you’re looking for a more diverse and interesting world to explore, be sure to check out Ecospherical Expansion!
How to install Ecospherical Expansion Mod?
Download and install Minecraft Forge.
Download the mod.
Go to %appdata%.
Go to .minecraft/mods folder.
Drag and drop the downloaded jar (zip) file into it.
If one does not exist you can create one.
- Ecospherical Expansion Mod adds new biomes and generates them in the overworld. You can find a list of the biomes below.
- Frozen Biome – This biome is very cold, with a lot of snow and ice. The trees still grow, but they have to be frozen first. The terrain is all flat, no hills or mountains. Animals are not very common in this biome, there are more animals in the warm biomes than in this biome.
- This biome is very cold, with a lot of snow and ice. The trees still grow, but they have to be frozen first. The terrain is all flat, no hills or mountains. Animals are not very common in this biome, there are more animals in the warm biomes than in this biome. Desert Biome – This seems like it has always been here! It’s hot and dry with sand everywhere! There aren’t many plants that grow here either because there isn’t any water
Ecospherical Expansion Mod Screenshots:
Ecospherical Expansion Mod 1.18.1 Download Links:
My mods aint working!
Q: Is this mod compatible with other mods?
A: Yes, this mod is compatible with other mods. If you use my mod with another mod, your mods will work together. If you want to make those two mods compatible, or use my mod in combination with another one, you will have to change the config file of the other mod. The config file is located in %appdata%/.minecraft/mods folder. You can find the config file by searching for “mod_name_of_other_mod”. You should make a copy of that file and rename it to “mod_name_of_my_mod”. That way you both can work together and still keep their original functions intact.